![]() ![]() ![]() ![]() Ravenloft's evocation of Gothic horror was also unlike most other modules at the time and, given my relative unfamiliarity with that genre of fiction - I'd not yet read Dracula in 1983 - I found it all very compelling. Module I6 is a very "moody" piece of work, unlike most previous AD&D modules, which achieved their moods much more haphazardly or at least less self-consciously. ![]() Unlike the Dragonlance modules, which, even at the time, I liked more in theory than in practice, I used to love Ravenloft. I give Dragonlance a lot of grief - deservedly so, I think - for the role it played in forever changing both Dungeons & Dragons and the way it's been sold, but Dragonlance was merely expanding on ideas first put forward in earlier modules penned by Tracy Hickman, particularly 1983's Ravenloft.
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